Whew. Tzeentch. Mmm.
I have to admit, although Tzeentch is my favorite of the four Chaos gods, he is tricky in more ways than one. Of the four Chaos gods, he is the least tangible. For example, the other three gods have associated bodily fluids, but not Tzeentch. His icons, like birds, books and hour glasses, tend to be vast and many, but never deep or clear.
Even the symbol is open to interpretation; Nurgle’s is a bio-hazard warning, Khorne’s a stylized skull and that of Slaanesh overlapping gender symbols. But Tzeentch’s isn’t so obvious.
Some believe Tzeentch’s emblem is a flaming torch while others see a snake or smoke, or perhaps even some kind of water bird. But, like any god of change, magic, trickery and scheming, it doesn’t want to be easily defined. The less tangible and more shapeless it is, the more easily it can take a new form.
On the plus side, this lack of clarity makes Tzeentch a very versatile god to work with writing wise. Plots, magic, scheming, trickery, change, mutations, hope, psychic powers and secrecy are all his calling cards. Tzeentch and his followers are always playing with a loaded deck, and frequently leave their victims a few cards short of one. It also leaves for very few contradictions, as we get with Khorne.
One thing of interest is that, ultimately, Tzeentch constantly seeks power over others and at all times. This at times sets up conflicts with his brother Nurgle, who is all about letting go, and Slaanesh.
Why Slaanesh? Neil Strauss’ book, The Game: Penetrating the Secret Society of Pickup Artists gives one pretty good example of it. In the book, Style (Strauss’ code name) joins a group of self improvement obsessed men who are trying to get luckier with the ladies. But in the course of the book, he learns that some men are less interested in fun and good times, and more interested in power and domination over their fellow man.
Another example can be found in questions of money. Money is definitely a source of power to some, but it can also be followed to the point of excess. Gold for example is a constant indication of wealth. But while some might obtain and horde it as a source of power and influence, others wear it out of vanity, such as Xerxes from 300. He hungered for power, but justified it through belief in his inherent divinity. However, he also flirted with excess in the gold he wore, his slaves, his concubines and very potent hubris.
Here’s the music at last, with a focus on mysticism, power and magic. Music without lyrics is marked with an asterisks (*), while the link at the very bottom is to a playlist of all these songs. Oh, and the first one was chosen because of how I feel it relates to the conflicts of Magnus the Red:
- A Demon’s Fate, by Within Temptation.
- Macross Plus – Information High, by Yoko Kanno.
- Fable 2 – Bowerstone Market, by Danny Elfman and Russell Shaw.*
- Mind Heist, by Zack Hemsey.*
- 300 – Xerxes’ Tent, by Tyler Bates.*
- Battlestar Galactica – The Shape of Things to Come, by Bear McCreary.*
- Gladiator – Am I Not Merciful?, by Hans Zimmer.*
- Two Steps from Hell – Heart of Courage, by Nick Phoenix and Thomas J. Bergersen.*
- The Illusionist – The Chase, by Philip Glass.*
All hail the architect of fate with post 99!